For details that have changed between games, please see an individual move's page. Shadowy aura waves are loosed to inflict damage.Īll details are accurate to Pokémon XD. The following Shadow moves are special moves:Ī shadowy thunder attack that may paralyze.Ī shadowy fireball attack that may inflict a burn.Ī shadowy aura in the ground is used to launch spikes.Ī shadowy aura is used to whip up a vicious tornado. Hidden Power and Weather Ball are the only moves that can be either category, due to being able to change type. All damaging moves of the following types are special moves: It is also referred to as "special attack" at the Exchange Service Corner from the Battle Frontier in Pokémon HeartGold and SoulSilver.īefore Generation IV, a move's damage category was determined by its type. This is named "special attack" in some move descriptions (for instance, Light Screen). Pokémon Brilliant Diamond and Shining Pearl.If a player chooses to not use an available special skill during that monster's turn, that special skill will still be available to use on the monster's next turn. Once a special skill is used, the probabilities reset and the process begins again. Lastly, on the fourth turn (and every turn thereafter), the chance is 3%. On the first turn, the chance of being able to use the special skill is 0%. The ability to use the special skill, however, is randomly generated. However, if an attack would be both strong and weak against a hybrid monster (if a fire skill targeted a nature/fire monster for example), the weakness will override the strength and the damage will be halved.Įach monster also has a unique, powerful special skill that costs no stamina. Dual element monsters typically have the combined weaknesses and resistances of both elements. As monsters are knocked out, the speeds and turn order are recalculated.Įach element deals 2.5× damage against a monster with the corresponding weak element:Įach element is also weak against itself and deals half damage. Monsters have up to four skills to select from, each causing varied damage and effects. Turn order (displayed at the top of the screen) is determined by all monsters' relative speeds. The object is to defeat all monsters on the opposing team. Each team is comprised of not more than three monsters. Combat is the core mechanic of Monster Legends.īattles are between two teams of monsters.
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